﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace XFFSM
{
    public class GreaterCompare : IPamaterCompare
    {
        public bool IsMeetCondition(FSMParameterData parameter, float v)
        { 
            return parameter.Value.CompareTo(v) == 1; 
        }
    }

}

